Metal Slug Tactics gives turn-based strategy a hyper-stylized shot of adrenaline

Date:

Share:



Metal Slug Tactics pushes hard on the boundaries of the vaunted run-and-gun arcade series. You can run when it’s your character’s turn, but it’s a certain number of tiles. You can gun, but not rapidly, and only after considering the most optimal target and tools.

Is this just Into the Breach with classic-era SNK artwork and aesthetics? Kind of, and you’re welcome.

As a true fan once wrote, Metal Slug games are about “crazy vehicles, amusing enemies and levels, and some of the best sprite art you’ll ever see in gaming.” To my eyes, you’re getting a whole bunch of that in Tactics. Turn-based, grid-mapped tactics have a natural tendency to feel slow and to strip characters down to chess pieces that can do two or three things. Here, the characters and villains cannot stop rocking their bodies, the guns and explosions and scimitars go off big, and the exaggerated-just-enough artwork keeps everything locked into an action-movie mood.

Gameplay preview for Metal Slug Tactics, featuring the Ikari Warriors.

You typically have three characters in your squad, each with a couple weapons (including, of course, a pistol with unlimited ammo). You’re facing a whole isometric level of baddies, and you can see their attack range. Your missions are typically to kill ’em all, kill a number of them, kill a certain few of them, kill the leader, or, for a treat, rescue somebody. You’re fighting in vague but stylized locales around the world to stop an evil general from blowing up the world with his secret army.

Your squad wants to move, because the farther they dash each turn, the more “Adrenaline” they build up to power their special abilities and the more damage they can dodge. If they end up next to cover, even better. At the same time, you want to place your fighter and pick a target that one of your other fighters can target, too, scoring a “Sync” where you can both fire at once. This game despises turtling and will actually pop up a “tip” from your comms manager telling you that moving more makes you tougher.



Source link

━ more like this

SpaceX reveals date for next flight of Starship megarocket | Tech Reader

SpaceX has revealed that it is targeting Monday, November 18, for the sixth test of the Starship, the world’s most powerful rocket comprising...

Canada orders TikTok to shut down its business operations in the country due to ‘national security risks’

Canada has TikTok to shut down its operations in the country, citing unspecified “national security risks” posed by the company and its...

Opening more than 60 emails could crash Outlook | Tech Reader

As Microsoft reports on its Support page, the Outlook app is facing a new issue that causes it to crash when you open...

Apple Intelligence may get an M4 upgrade | Tech Reader

According to Nikkei Asia, Apple is talking with its biggest iPhone manufacturing partner, Foxconn, about building new Apple Intelligence servers in Taiwan. More servers...

Sega apparently has a new Virtua Fighter game in the works

Virtua Fighter may soon be punching its way back into the public eye. Justin Scarpone, Sega's global head of transmedia, casually dropped the...
spot_img