Remedy lays out its plan to fix FBC: Firebreak, which includes improved onboarding

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Remedy has announced plans to fix FBC: Firebreak and restore the good will of consumers after a rough launch earlier this year. Many of the issues surrounding the launch were regarding the onboarding process, which the company acknowledges by saying that “many players come into the game and leave within the first hour.”

Remedy is trying to make that opening hour more welcoming to new players, so they don’t “feel ineffective and confused as to what to do.” It has already placed an introductory video in the game with a narrative to explain the world and how it relates to the developer’s hit game Control, as FBC: Firebreak is set in the same universe. Remedy promises more of this type of “narrative onboarding” will come to the game later this year.

It’s building a playable tutorial level, as the developer acknowledges it needs “to do a better job” teaching new players the core mechanics and features. It’s also taking a page out of Nintendo’s playbook and introducing more “pop up” tips that will appear at “relevant times” throughout the first couple of hours.

The forthcoming updates aren’t just about onboarding. Remedy will be adding three new heavy guns to the arsenal and introducing a modding system for weapons. The company will share more about this system “before September.” It’s also introducing “big changes to the way” players access missions and beefing up the missions themselves.

The developer says it’s refining several elements to increase the fun factor, going on to say that it will be “weeding out our least fun experience” and “focusing on our best experiences.” There will even be new game modes and missions down the line.

Much of this is coming in the game’s first major update, with a planned winter launch. For the uninitiated, FBC: Firebreak is a multiplayer FPS that places an emphasis on cooperative action. It’s available on Game Pass and PlayStation Plus, so it could technically be “free” to check out any progress the dev has made since launch.

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